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Papa Penguin

Papa Penguin

Price: 0,99

How to make a full-featured iPhone/iPad game within two days?

Ideal Bureaucracy knows the answer.

Inspired by the successes of the HackDays – the events regularly held in different parts of Russia with the goal of putting developers together and helping them create IT products\’ prototypes within two days – the members of the Ideal Bureaucracy studio decided to try out the two-day game development approach themselves.

The sprint started on a common day in March, 2011. And 48 hours later a prototype of a new casual game called Papa Penguin was made. Then after less then 5 days of bug testing and polishing a full-featured game designed for both iPhone and iPad was shipped to the App Store for approval.

Papa Penguin is a cute casual arcade game for children and their parents. Your goal is to help devoted Papa Penguin feed his funny little kids by diving in antarctic deeps. Papa\’s kids are quite gluttonous, so hardly Papa fetches them some fish, they instantly absorb it and demand more and more!

“I once happened to see an article on Habrahabr, a major Russian collaborative blog, about an event that promised to help create a game within 2 days”, – says Anton Grigoryev, Technical Director of Ideal Bureaucracy, – “They offered to register for participation, find a team for yourself (people you need to complete a project), recall all your unsold ideas, take a retreat for two days and make a game. I liked the idea and thought that it would be interesting to try it out inside our team. Although it wasn\’t easy, I can say that using the Unity 3 development tool by Unity Technologies we’ve managed to accomplish the task and created a full-featured game prototype within 2 days. Moreover it took us less than a week to polish the prototype and get an attractive product that is already available on the App Store. I am sure that with an effective approach it is more than possible to deliver not just a prototype but a small, complete and full-featured game within two days.”

Papa Penguin became the second game by Ideal Bureaucracy that was created in cooperation with the editor of the famous Russian radio station Relax FM – Alexander Ananyev, best known for his Sleepy Town Manufacture and Beautumn IDM projects.

Papa Penguin is available on the App Store at

About Papa Penguin

Papa Penguin is a cute casual arcade game for children and their parents about a caring penguin who puts all his efforts in trying to get some fish for his two little kids. The kids are quite gluttonous, so hardly Papa fetches them some food, they instantly absorb it and demand more and more!

Help Papa Penguin look after his children!
Collect the fish and take it to your little kids!
Be smart! It\’s not an easy task to get to the most delicious fish.
Don\’t forget about the oxygen! You have to plan your route to get all the fish to the surface!
Beware of poisonous jelly-fish and sharp-toothed sea raptors!
Enjoy your antarctic diving with the beautiful ambient music brought to you by Sleepy Town Manufacture.
Game\’s official web-page:
Game\’s page on iTunes:

About Ideal Bureaucracy

Ideal Bureaucracy is an independent Moscow-based game development studio established in the end of 2010 with a mission to create perfect, sophisticated and delicate computer and video games. Team members\’ experience in video game industry includes participation in the development of CrimeCraft and Robocalypse – Mobile Mayhem games.

More information about IdealBureaucracy can be found at

About Sleepy Town Manufacture

Sleepy Town Manufacture was established in1999 in Russia, Nizhny Novgorod. In 2002 STM became the first Russian musical band to be listed in a catalog of the Monotonik records label. It became a serious incentive for many Russian electronic musicians to promote their works in English-speaking Internet. Thus far STM discography includes 9 albums and a number of side project, including soundtrack for the Goddess and Papa Penguin games by Ideal Bureaucracy.

STM official web-page:

About HackDay

HackDay is an event periodically held in different Russian locations with the goal to gather developers and motivate them to deliver an IT product prototypes within two days. HackDays have different specialization: IT, movies, music, videoclips, computer games, educational physics and modern arts.

More information about HackDay can be found at

About Unity Technologies

Unity Technologies is revolutionizing the game industry with Unity, its award-winning breakthrough development platform. Unity Technologies has more than 400,000 registered users worldwide — including Bigpoint, Cartoon Network, Coca-Cola, Disney, Electronic Arts, LEGO, Microsoft, NASA, Nickelodeon, Ubisoft, Warner Bros., large and small studios, indies, students and hobbyists — all using Unity to create games and interactive 3D, like training simulations and medical and architectural visualizations, on the web, mobile, consoles and beyond. Unity Technologies is aggressively innovating to expand usability, power and platform reach along with its Asset Store digital content marketplace and Union distribution service so that it can deliver on its vision of democratizing interactive 3D technology. Unity Technologies is headquartered in San Francisco and has development offices worldwide.

For more information, visit: